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$102.02
61. Antenna Theory: Analysis and Design,
$42.59
62. OpenGL(R) Programming Guide: The
$16.49
63. Photoshop 7 for Dummies
$16.49
64. Microsoft Office PowerPoint 2003
$34.00
65. Adobe After Effects 6.5 Studio
$28.39
66. Model, Rig, Animate with 3ds max
$32.99
67. Real World Color Management, Second
$37.77
68. Getting to Know ArcGIS Desktop:
$32.99
69. 3ds Max 8 Bible (Bible (Wiley))
$19.77
70. FrontPage 2003 (The Missing Manual)
$23.07
71. Garage Glamour: Digital Nude and
$32.99
72. Adobe GoLive CS2 Classroom in
$44.09
73. Learning Autodesk Maya 8|Foundation
$23.09
74. The Macintosh iLife 06
$19.79
75. Retail Business Kit for Dummies
$44.09
76. Learning Maya 7: Foundation
$37.79
77. Inside LightWave 8
$31.50
78. Digital Lighting and Rendering
$34.65
79. Photoshop Artistry: For Photographers
$37.79
80. Implementing SAP R/3 Sales and

61. Antenna Theory: Analysis and Design, 3rd Edition
by Wiley-Interscience
Hardcover (04 April, 2005)
list price: $125.00 -- our price: $102.02
(price subject to change: see help)
Isbn: 047166782X
Sales Rank: 52120
Average Customer Review: 4.0 out of 5 stars
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Reviews (16)

2-0 out of 5 stars scissors and paste
The author has done a good job of scouring the antenna literature and summarizing all of the equations in one place.The problem is the lack of any discussion about what the equations mean.I am reminded of the definition of a college education given by Prof. McWhorter of Stanford, "the process of the professors notes becoming the student's notes without having passed through the mind of either."
5-0 out of 5 stars A delightful read
This is quite possibly one of the biggest books on antennas ever written.The information is presented in a clear and concise manner, and you can easily find what you need.There is all sorts of information on new antennas and the derivations for many equations are presented clearly.There is enough material to give all other books page envy, and therefore, it earns a rating of 5 stars.

5-0 out of 5 stars Excellent
I have two standard textbooks on antennas, namely, Antenna Theory by Balanis and Antennas by Kraus (both third edition). Both are good books. But if I could keep only one book, I would definitely choose Balanis because, in my non-expert opinion, it is more coherent, more systematic, and has a stronger emphasis on principles. Balanis also comes with a helpful CD containing Powerpoint slides (tons of them), Matlab files, and a few other items. The paper quality is superb but the paper thickness makes for a tome that feels like a heavy college dictionary. The mathematics is not as scary as I originally thought, and should be okay for final year EE undergraduates. I recommend this book highly and unreservedly. ... Read more

Subjects:  1. Antenna Theory    2. Antennas (Electronics)    3. Electronics - General    4. Interactive & Multimedia    5. Microwaves    6. Science/Mathematics    7. Technology    8. Technology & Industrial Arts    9. Telecommunications    10. Radio technology    11. Technology / Electronics / General   


62. OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)
by Addison-Wesley Professional
Paperback (01 August, 2005)
list price: $59.99 -- our price: $42.59
(price subject to change: see help)
Isbn: 0321335732
Average Customer Review: 4.5 out of 5 stars
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Editorial Review

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Reviews (35)

5-0 out of 5 stars great reference book
This is the definitive OpenGL guide and reference book.It is hands-down the best reference book covering all basic OpenGL operations.I'm very satisfied with my purchase, and I use it every day.

5-0 out of 5 stars Still the definitive guide to OpenGL
For those graphic programmers who think that Java3D requires that you program at too high a level and want more elementary control over their graphics operations, OpenGL is probably a good choice for a graphics programming API. So, assuming you already have a good grasp of computer graphics programming concepts and can already program in the C language, this guide is probably your best bet. If you don't already know these things, you will be completely lost trying to read this book. The book starts out in chapter one showing the reader exactly what OpenGL can and cannot do. Supporting code and instructive figures are supplied. The next few chapters deal with performing basic graphics tasks by using the OpenGL API. Topics included are viewing, display lists, color, lighting, blending, antialiasing, and fog. Again, if you are not already familiar with how to write pseudocode for these type of graphics tasks, you need to find a good basic computer graphics text and learn the techniques first. The next part of the book moves on to slightly more advanced topics such as texture mapping, tessellators, quadrics, and NURBs all from the standpoint of "How do I do this in OpenGL?". The chapter entitled "Now That You Know" is especially valuable to the experienced graphics programmer. Unlike previous chapters, this chapter presents a collection of examples of higher-level graphics capabilities and some incomplete OpenGL code for those examples. The reader is expected to flesh out the code to get a running graphics program, and the book does point this fact out. Chapter 15, "OpenGL 20 and the OpenGL Shading Language", is the only truly new material in this 5th edition of the OpenGL programming guide. Thus, if you are not interested in using the OpenGL shader, you can probably forge ahead with the 4th edition of the guide if you already have a copy.
4-0 out of 5 stars An OpenGL Companion
The fourth edition of "OpenGL Reference Manual" edited by Dave Shreiner provides an official command reference for the OpenGL graphics library version 1.4.Published by Addison Wesley (ISBN 0-321-17383-X) the text is approximately 760 pages and has a suggested retail price of $59.99.Read more

Subjects:  1. Computer Architecture    2. Computer Architecture - General    3. Computer Books: General    4. Computer Graphics    5. Computer Graphics - General    6. Computers    7. Computers - Other Applications    8. OpenGL    9. Computers / Computer Animation    10. Image processing    11. Programming languages   


63. Photoshop 7 for Dummies
by For Dummies
Paperback (15 May, 2002)
list price: $24.99 -- our price: $16.49
(price subject to change: see help)
Isbn: 0764516515
Sales Rank: 5422
Average Customer Review: 3.0 out of 5 stars
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Reviews (13)

1-0 out of 5 stars This Dummies is a mess!
Dummies books have been a staple of my computing/software resource library for a long time.This book was very disappointing.If you're looking for an organized presentation of the functions and capabilities of Adobe 7, leave this on the shelf.There are few visual examples in the book and very few tutorials that lead you through a topic in any organized way at all.To get something out of this book, I found myself jumping all over the place, following topic and function chapter references tossed in all too frequently, sifting through meaningless and annoying chatty writing, trying to piece together a tool's functionality on my own.And did I mention the writing style?Distracting, distracting, distracting.I felt like I was sitting in a computer class for octogenarians with ADD. Get to the point!!Leave it on the shelf.

5-0 out of 5 stars Works Great
This book is easy to use and understand. I was comfortable using the program in a week.

2-0 out of 5 stars Photoshop 7 for Dummies
Reads like stereo instructions. Too many technical graphics terms for a novice photo editor. I usually like the "for dummies" books but this one falls way short of the mark. I would recomend this book only to a seasoned graphic artist that was already familiar with the terminology. ... Read more

Subjects:  1. Adobe Photoshop    2. Computer Graphics - General    3. Computer Graphics - Photoshop    4. Computer graphics    5. Computers - Desktop Publishing    6. Desktop Publishing - General    7. Microcomputer Graphics    8. Photo Techniques    9. Photographic Techniques Using Specific Equipment    10. Photography    11. Techniques - Equipment    12. Computers / Computer Graphics / Design    13. Photoshop   


64. Microsoft Office PowerPoint 2003 Step by Step
by Microsoft Press
Paperback (27 August, 2003)
list price: $24.99 -- our price: $16.49
(price subject to change: see help)
Isbn: 0735615225
Sales Rank: 5611
Average Customer Review: 4.0 out of 5 stars
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Reviews (6)

2-0 out of 5 stars This should have been the manual
This is certainly as dry as a computer manual, so Microsoft could have included this as at least a PDF with PowerPoint. So did not do that and now they want you to buy this separately. That itself is reason to not buy this book and look at other alternatives.
5-0 out of 5 stars Microsoft Office PowerPoint 2003 Step by Step
Very easy to follow and teach from.It's also very easy for those that I'm training to follow from as well.
5-0 out of 5 stars Office PP 2003
This Powerpoint book was very well written.The information was precise and easy to follow.I recommend it to anyone planning to get Microsoft certification. ... Read more

Subjects:  1. Business Software - Powerpoint    2. Business presentations    3. Computer Books: General    4. Computer Graphics - General    5. Computer graphics    6. Computer programs    7. Computers    8. Computers - Integrated Software    9. Graphic methods    10. Microcomputer Graphics    11. Microcomputer Integrated Application Software    12. Microsoft PowerPoint (Computer    13. Microsoft PowerPoint (Computer file)    14. Presentation graphics software    15. Programming - Software Development    16. Computers / General    17. Home Computing   


65. Adobe After Effects 6.5 Studio Techniques
by Adobe Press
Paperback (22 April, 2005)
list price: $50.00 -- our price: $34.00
(price subject to change: see help)
Isbn: 0321316207
Sales Rank: 92067
Average Customer Review: 4.0 out of 5 stars
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Reviews (13)

4-0 out of 5 stars Exploring After Effects techniques
The Adobe After Effects Studio techniques book takes you in a tour to explore what is inside this magnificent program and how to use its capabilities in creating video effects.
4-0 out of 5 stars Exploring After Effects techniques
The Adobe After Effects Studio techniques book takes you in a tour to explore what is inside this magnificent program and how to use its capabilities in creating video effects.
5-0 out of 5 stars great way to learn compositing in general
This book is a great intoduction into the field of Digital Compositing in general. If you already know the basics of After Effects and want to learn how to see and handle live-action footage for visual effects, this is your ultimate guide. Mark Christiansen talks, of course, a lot about the After Effects application (e.g. how to optimize the interface and your personal workflow). But there are also chapters that cover more general topics like how to match a virtual 3D camera to a real film camera, the differences between lens blur and computer generated blur, how to see and recreate light and color situations in a shot, Greenscreen Keying, Rotoscoping, specifics about working with high dynamic range images like scanned film footage and so on. I've also read parts of the famous book "The Art and Science of Digital Compositing" by Ron Brinkman, which covers a lot of simmilar issues. While Brinkman goes into a lot more theoretical details but doesn't cover specific software solutions, Christiansen matches a perfect combination between general theorie and practical application. You learn how to see images - but also how to directly manipulate them in After Effects. But a lot of the knowledge that is shown in this book, could also be used when working with other compositing systems - so it's really worth reading if you already work with After Effects, even if you want to migrate to a different software one day. ... Read more

Subjects:  1. Adobe After Effects    2. Adobe After Effects (Computer software)    3. Cinematography    4. Computer Animation    5. Computer Books: General    6. Computer Graphics - General    7. Computers    8. Computers - Other Applications    9. Data processing    10. Desktop Publishing    11. Desktop Publishing - General    12. Special effects    13. Computer graphics software    14. Computers / Interactive Media   


66. Model, Rig, Animate with 3ds max 7
by New Riders Press
Paperback (02 February, 2005)
list price: $39.99 -- our price: $28.39
(price subject to change: see help)
Isbn: 0321321782
Sales Rank: 373091
Average Customer Review: 3.5 out of 5 stars
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Reviews (4)

4-0 out of 5 stars a must-have reference for modeling and animation in 3DS Max7
Have you ever thought in creating 3D character? If so, then you must asked yourself the following questions:
4-0 out of 5 stars You want basic you'll get basic.
This is a great book and it's really basic. I got most of the concepts of rigging and modeling from here. Then once you get the hang off it you can start on a more elaborate character.

5-0 out of 5 stars Super Book for new Character Animators
This is a great book for people that are new to character modeling and rigging. There is 80 pages on building a rig step by step. The rig is fully equipped with toe rolls, finger curls, and custom attributes. I highly recommend it. ... Read more

Subjects:  1. Computer Animation    2. Computer Bks - Other Applications    3. Computer Books: General    4. Computer Graphics - General    5. Computer graphics    6. Computers    7. Computers - Other Applications    8. Interactive & Multimedia    9. Computer graphics software    10. Computers / Computer Animation   


67. Real World Color Management, Second Edition
by Peachpit Press
Paperback (08 September, 2004)
list price: $49.99 -- our price: $32.99
(price subject to change: see help)
Isbn: 0321267222
Sales Rank: 5254
Average Customer Review: 4.5 out of 5 stars
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Reviews (34)

2-0 out of 5 stars Don't buy if you just want your printouts to look right
If you are looking for a practical, concise book explaining how to get the best possible match between what you seen on screen and what gets printed, this is NOT the book. It spends loads of time discussing background theory and how to create color profiles. Most people just don't need or want to get into this much detail or to control the process to this extent. If you just want to use color management tools and existing color profiles--which is at least 80% of us--this book is too long winded and not nearly practical enough. If you are in the elite 20%, this is a great book (see the glowing reviews for details).

5-0 out of 5 stars Awesome Book
This is a great book that teaches about color theory and digital workflow. At the same time, it is not just theoretical. If you work with color images, you'll find this book very useful in a practical down-to-earth fashion. The authors eat, drink, and breath color management: they know what they are talking about.
5-0 out of 5 stars Color Management Book
This is an excellent book for advanced and/or professional photographers/graphic artists/printers. Not for the faint of heart! If you can't find it here, you don't need it! ... Read more

Subjects:  1. Color    2. Color computer graphics    3. Color in design    4. Computer Books: General    5. Computers    6. Computers - Other Applications    7. Electronic Publishing    8. Image processing software    9. Miscellaneous Software    10. Computer graphics software    11. Computers / Desktop Publishing / General    12. Image processing: graphics (static images)   


68. Getting to Know ArcGIS Desktop: The Basics of ArcView, ArcEditor, and ArcInfo Updated for ArcGIS 9 (Getting to Know series)
by Esri Press
Paperback (01 June, 2004)
list price: $59.95 -- our price: $37.77
(price subject to change: see help)
Isbn: 158948083X
Sales Rank: 3326
Average Customer Review: 3.5 out of 5 stars
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Reviews (32)

5-0 out of 5 stars Best introductory book to GIS
I am taking a class on GIS applications in public health and this book has been extremely helpful. It is simple, easy to follow, and the step-by-step exercises are the best.

5-0 out of 5 stars Very good book for begineers
I was starting with Arc products and this book was a very good start.

5-0 out of 5 stars Excellent Resource and teaching manual
I purchased this book to be able to create my own maps for a client.I was familiar with ArcGIS Desktop 8.3, but had never really created any GIS data.Using this book, I was able to create custom shape files, MXDs and layer files that really impressed the client.The author assumes little or no previous knowledge of using the product and does an outstanding job putting the information in the simplest of terms.Unlike the books that come with the software, this one will actually have you creating GIS data in no time flat.Well worth the money. ... Read more

Subjects:  1. ArcGIS    2. ArcGIS (Computer software)    3. Computer Books: General    4. Computer Graphics    5. Computer Graphics - General    6. Computers    7. Computers - Other Applications    8. Data Modeling & Design    9. Earth Sciences - Geography    10. Geographic information systems    11. Geography    12. Graphical user interfaces (Com    13. Graphical user interfaces (Computer systems)    14. Information Systems (Geography)    15. Miscellaneous Software    16. Remote Sensing    17. Computer Software Packages    18. Computers / Data Modeling & Design    19. Geographical information systems (GIS)    20. Map making & projections   


69. 3ds Max 8 Bible (Bible (Wiley))
by Wiley
Paperback (10 April, 2006)
list price: $49.99 -- our price: $32.99
(price subject to change: see help)
Isbn: 0471786187
Sales Rank: 6447
Average Customer Review: 4.5 out of 5 stars
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Reviews (4)

5-0 out of 5 stars 3D-Max Bible
Excellent book....very helpful for Web Design .Amazon 5 stars also for fast delivery and excellent communication.

4-0 out of 5 stars Graphic Bible
Great book, complete,exaustive, may be necessary to introduce more colored photo with a better resolution.

5-0 out of 5 stars Great For Newcomers or Advanced Users
I'm new to 3ds Max 8, so I bought this book to try and help me learn the program~ This book very well written and goes through all the tools and workings of 3ds max 8 plus some of the more popular plug-ins (afterburn etc.) I would recommend this book for anyone who wants to know the ins and outs of 3ds Max, it's great:-) ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - 3D Studio    3. Computer Graphics - Game Programming    4. Computer animation    5. Computer graphics    6. Computers    7. Computers - Other Applications    8. Computer graphics software    9. Computers / Computer Graphics / Design    10. Image processing: computer animation    11. Multimedia   


70. FrontPage 2003 (The Missing Manual)
by O'Reilly Media
Paperback (18 August, 2005)
list price: $29.95 -- our price: $19.77
(price subject to change: see help)
Isbn: 059600950X
Sales Rank: 3182
Average Customer Review: 5.0 out of 5 stars
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Reviews (11)

5-0 out of 5 stars Wonderful Book - One of the better computer Manuals I've seen
Just plain good. Well written, well put togeather, and makes it all easy to understand. My only complaint is it should come with a box of stick-its :) I've marked so many pages already.
4-0 out of 5 stars Wish I bought this first...
I bought the "Absolute Beginers Guide..." first.It wasn't 'absolute' enough for me.The layout of this book was much more logical and comprehensive.

5-0 out of 5 stars it really is ...
this really is the missing manual.get this and "quick steps" and you will have a mated set that dovetail. ... Read more

Subjects:  1. Computer - Internet    2. Computer Books: Web Programming    3. Computer Graphics - Game Programming    4. Computers    5. Design    6. Internet - Web Site Design    7. Microsoft FrontPage    8. Microsoft FrontPage (Computer software)    9. Web sites    10. Computer / Internet    11. Computers / Internet / Web Site Design    12. Databases & data structures    13. FrontPage, FrontPage 2002, FrontPage 2003, Web design, Microsoft office, HTML, Sharepoint, building Web sites, cascading style sheets, XML, VBA, script, Web developer, Missing Manual, FrontPage: The Missing Manual   


71. Garage Glamour: Digital Nude and Beauty Photography Made Simple
by Amherst Media
Paperback (28 May, 2006)
list price: $34.95 -- our price: $23.07
(price subject to change: see help)
Isbn: 1584281839
Sales Rank: 2444
Average Customer Review: 5.0 out of 5 stars
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Reviews (18)

5-0 out of 5 stars Garage Glamourwill cultivate your creative genius
Once you buy the book, you will be hooked on shooting Glamour style photography.
5-0 out of 5 stars A must read for learning Glamour photography.
"Garage Glamour" should be a required reference book for all the Glamour photographers out there!Not only can those already shooting Glamour learn something from this book, but those aspiring to learn Glamour will find a wealth of information inside.
5-0 out of 5 stars A great 'How to' on glamour photography
I read this from cover to cover when I first received it several months ago. From the first read, I picked up several techniques that I immediately put to good use.
Read more

Subjects:  1. Photo Techniques    2. Photography    3. Portraiture    4. Subjects & Themes - Nudes    5. Subjects & Themes - Portraits    6. Techniques - Digital    7. Image processing: graphics (static images)    8. Photography / Techniques / Digital    9. Special kinds of photography   


72. Adobe GoLive CS2 Classroom in a Book
by Adobe Press
Paperback (21 November, 2005)
list price: $49.99 -- our price: $32.99
(price subject to change: see help)
Isbn: 0321321863
Sales Rank: 4700
Average Customer Review: 4.5 out of 5 stars
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Reviews (6)

5-0 out of 5 stars Learn GL, not HTML
I want to address an issue that I have heard from many who have used this book. THIS IS NOT A GUIDE TO WEB DESIGN AND HTML! This book assumes that you understand the fundamentals of HTML and basic web design. This book teaches you how to use the features in GoLive, which are just easy buttons for basic HTML and CSS coding. If you want to learn how to make web pages, you will need to also buy a book on HTML, and probably CSS. Once you know these fundamentals, GoLive is a GREAT tool to use to make them all come together. This book explains nearly every tool in GoLive and briefly explains their partner HTML coding. This book teaches you all the neat features that GoLive has that will easily create complicated HTML codes.
5-0 out of 5 stars Excellent, but really is like a classroom...
Kind of tedious but effective, this book gets you working on a weird sample web site at first ("Virtech U. The School of the Future", or something) in a series of lessons that take seem to drag on and on and get you itching to work on your bands web site. But it really does give you a good idea of how the tools, windows and palettes work. It's definitely better than a "for dummies" book (not as dumb), but it's still pretty easy to wrap your mind around. Out of all the books I've been through for CS2, this one is by far the most comprehensive, and I'd recommend the Adobe books over any others. Very solid and accurate information, straight from the source. Thank You.

2-0 out of 5 stars Only the Basics
We purchased the GoLive software because it promised to do "everything" we could possibly want for our business website... we purchased the GoLive book because we needed help figuring out how to make this non-user-friendly software fufill its promises.The book only covers the simplest of web designs and does NOT go into detail regarding anything that we require. We were very disappointed.I would only recommend this book or software to those who want a very simple, very generic website. ... Read more

Subjects:  1. Computer - Internet    2. Computer Books: Web Programming    3. Computers    4. Design    5. Internet - Web Site Design    6. Microcomputer Graphics    7. Web site development    8. Web sites    9. Computers / Internet / Web Site Design    10. Internet   


73. Learning Autodesk Maya 8|Foundation +DVD
by Sybex
Paperback (28 August, 2006)
list price: $69.99 -- our price: $44.09
(price subject to change: see help)
Isbn: 189717733X
Sales Rank: 10316
Average Customer Review: 4.0 out of 5 stars
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Reviews (1)

4-0 out of 5 stars Pretty Durn Good
What a great start! I knew very little about Maya. Was even fearful that this would've been a book that would overwhelm me. But I took the chance and I've been pleased. It is very clearly laid out and with great instructions. They do occasionally gloss over basic instructions (maybe it's because it may be too basic). A guy, like me, appreciates the holding the pencil as I work approach, but with this book I was even able to navigate through using the Maya 7.0PLE with a MAC! (this takes a bit o' trial n' error). But it is a very useful start off point. The video included are so helpful you can watch each individual movie to remind yourself where you're at with the tools.
Read more

Subjects:  1. Computer Animation    2. Computer Books: General    3. Computer Graphics - Design    4. Computers    5. Computers - Other Applications    6. Computer graphics software    7. Computers / Computer Graphics / Design    8. Image processing: computer animation   


74. The Macintosh iLife 06
by Peachpit Press
Paperback (23 May, 2006)
list price: $34.99 -- our price: $23.09
(price subject to change: see help)
Isbn: 0321426541
Sales Rank: 4785
Average Customer Review: 4.0 out of 5 stars
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Reviews (18)

1-0 out of 5 stars Heid should have stopped two editions ago . . .
I have been buying this book since its very first edition. Althoughthe ilife suite has added significant new features in version's 5 and 6, they are berely covered here. For example, iMovie's addition of styles, a major new development is covered in just 2 pages - a third of which is text explaining the feature! Also, this book is priced as if it had a DVD (it is the same price as the other editions with the DVD), even though the DVD is missing in action. The author's own 5 star rating is especially pathetic. This book needs a major overhaul to continue to be effective.

5-0 out of 5 stars Great Price - Wealth of Knowledge
Not having purchased Jim Heid's previous editions of this book, I do not miss an instructional DVD that I never used. But this volume does everything that it portends to do. Along with Heid's constantly updated Web site as an instructive companion, The Macintosh iLife '06 is a joy to have and use while exploring the uses of iLife.

5-0 out of 5 stars iLife '06 by Jim Heid.....Helpful Tool
I needed to learn how to make a DVD, and Jim's book helped me get the job done.His visual guides coupled with his good sense of humor sprinkled into his writing style made the learning process seem less daunting.I aim to continue on with iMovie and iWeb, but the one application made the purchase of the book worthwhile. ... Read more

Subjects:  1. Apple And Macintosh Graphics And Sound    2. Apple And Macintosh Programming    3. Computer - Apple/Macintosh    4. Computer Animation    5. Computer Books: Operating Systems    6. Computers    7. Data Processing - Speech & Audio Processing    8. Desktop Publishing - General    9. Interactive & Multimedia    10. Interactive multimedia    11. Macintosh (Computer)    12. Miscellaneous Software    13. Operating Systems - Macintosh    14. Computers / Operating Systems / Macintosh    15. Multimedia   


75. Retail Business Kit for Dummies
by For Dummies
Paperback (15 June, 2001)
list price: $29.99 -- our price: $19.79
(price subject to change: see help)
Isbn: 076455381X
Sales Rank: 16176
Average Customer Review: 4.5 out of 5 stars
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Reviews (8)

2-0 out of 5 stars Good read, but too rudimentary
One thing is for sure - if you really intend to start your own retail business, Retail Business Kit for Dummies will not take you far. It is very rudimentary, to say the least. My real disappointment is because of the CD that came with the book, supposedly full of useful forms, reports etc. They looked as if they were written with a typewriter.Anyway, regardless of your profile, I do not think that this book will help you open or run a successful retail business, nor significantly compliment your existing knowledge.
5-0 out of 5 stars A must read for the beginner
I could hardly put this book down after receiving it.I especially liked the section on writing a business plan.Lots of detail in this book.

4-0 out of 5 stars Great for basics, too general for experienced marketers
I should preface this review by saying that I am probably not the typical reader the author had in mind when writing this book.As a marketing consultant, I was recently was engaged to develop retail feasibility study and project plan for an Internet retailer planning their first bricks and mortar store.Although I have retail marketing experience, I bought this book to make sure that I had all bases covered and to get some fresh ideas on visual merchandising, retail POS systems and operations for small retailers.Read more

Subjects:  1. Advertising & Promotion    2. Business & Economics    3. Business / Economics / Finance    4. Career/Job    5. Industries - Retailing    6. Interactive & Multimedia    7. Management    8. New business enterprises    9. Retail Management    10. Retail trade    11. Stores, Retail    12. Business & Economics / Retailing    13. Management & management techniques    14. Retail sector   


76. Learning Maya 7: Foundation
by Sybex
Paperback (09 September, 2005)
list price: $69.99 -- our price: $44.09
(price subject to change: see help)
Isbn: 1894893743
Sales Rank: 83693
Average Customer Review: 4.5 out of 5 stars
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Reviews (20)

4-0 out of 5 stars Love this book to review the Maya class I just took
This book is awesome for me as I just finished a beginning Maya 3D modeling and animation class this past semester. I was afraid that I would forget a lot of what I learned and also that I wanted to review to enhance my understanding so I looked for a book that would take me step by step, through several different types of projects. And I'm happy to say that I'm one third into this very thick, but easy to follow book and it does just that. It really leads you by the hand, better than my instructor in the classroom, because I can go at my own pace (which is very slow). A great book for the beginner and soon to be intermediate Maya practitioner. Please note, however, that I also bought the Visual Quickstart Guide to Maya 6 previously, which has been a great cross-reference book to this particular Learning Maya 7: Foundation book. I guess no one book will answer or be clear enough on every little nuance of a topic; that is why it helps to have another book or two on the same topic as a cross-reference just in case you get stuck on an interpretation of the textual meaning or intention.

1-0 out of 5 stars Useless
This book is weighty, full-colored and honestly, looks pretty cool when it comes in the mail. The problem starts when you go to use it. For someone like myself who has absolutely no prior 3D animation expierence, this book is horrible. It skimps on steps, the steps it tells me to do fail to work in the program, the dozens/hundred of menu options are not labeled when you're doing the steps and then a few pages over it'll tell you to go to visor window and you're all, what? Visor menu? What in the world is that? Then you have to waste valueable time searching for the elusive menu.
5-0 out of 5 stars WONDERFUL INTRODUCTION TO MAYA!!
It's pretty great for beginners, but if you have NEVER used a 3-D package before, I suggest doing the INTRODUCING MAYA 7: FOR BEGINERS first. I also suggest using the previous FOUNDATION BOOKS which include Salty the Seal and the spaceship battle since they teach things that aren't in this book. (As you can see, I'm a firm believer in grasping this program.)
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Subjects:  1. Computer Books: General    2. Computer Graphics - Game Programming    3. Computer Graphics - General    4. Computer animation    5. Computers    6. Computers - Other Applications    7. Three-dimensional display systems    8. Computer graphics software    9. Computers / Computer Graphics / Design    10. Image processing: computer animation   


77. Inside LightWave 8
by New Riders Press
Paperback (19 December, 2003)
list price: $59.99 -- our price: $37.79
(price subject to change: see help)
Isbn: 0735713685
Sales Rank: 142976
Average Customer Review: 4.5 out of 5 stars
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Reviews (36)

5-0 out of 5 stars excellent book- the best book of textbook to learning lightwave.
The book, Inside Light Wave 8, has straightforward techniques approach to LearningLightWave Skills and Knowledge.
4-0 out of 5 stars Good, but inconsistencies
This is a great text for beginners in Lightwave.However, there are myriad typographic errors and there are references to keystrokes and panels that are incorrect.This content was released during the beta for Lightwave 8.As a result, there are changes in the software that are not reflected in the content.
4-0 out of 5 stars Good, but with glitches...
I got this great book as part of a training class that I took, and it really does provide a solid entry-intermediate level course in Lightwave.The book comes with a ton of extras on the DVD, projects, objects, scenes, textures, etc.My one complaint after working through the book for about a week is that some of the steps in the tutorials are wrong.Things like "you should have 9 polygons selected at this point..." when you really only have seven, the measurements and settings for the corvette backdrop image are off, etc.Nothing major, but it's a little frustrating when you're a newbie, and trying to wrap your head around the concepts. ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computer animation    4. Computer graphics    5. Computers    6. Computers - Other Applications    7. Interactive & Multimedia    8. Computer graphics software    9. Computers / Computer Animation    10. Image processing: computer animation   


78. Digital Lighting and Rendering (2nd Edition)
by New Riders Press
Paperback (27 April, 2006)
list price: $50.00 -- our price: $31.50
(price subject to change: see help)
Isbn: 0321316312
Sales Rank: 6095
Average Customer Review: 5.0 out of 5 stars
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Reviews (5)

4-0 out of 5 stars A book about ideas and concepts
Working with 3D for years as a hobby, my knowledge isn't extensive, but I had a few ideas of what should be covered in a book on lighting and rendering. Little did I know just how few my ideas were. The current edition of Digital Lighting and Rendering was released in early 2006 and looks to succeed the first edition, which came out in 2000 and has been used as a textbook in some computer arts classes. It adds newer techniques and ideas, such as sub-surface scattering, and some concepts, such as global illumination and ambient occlusion are expanded and placed throughout the book. The book is accessible for readers who have at least some experience with 3D software.
5-0 out of 5 stars A generous update from the 1st Edition
The author has extensively updated this industry standard since its first release six years ago, and the result is a book that should absolutely be on every Color & Light Artist's shelf.What was a very good reference is now even better, with more sage advice, clear and logical insight regarding lighting different kinds of scenes (e.g. indoor, outdoor, daytime, nighttime), more information on technologies that have become popular in recent years (such as global illumination), and the addition of complementary materials at the author's web site.I have been using the 1st Edition of this book as a required text in my rendering classes for several years, and this much anticipated new version ties in even better.Even if you already own the 1st Edition, you are likely to find this update a worthwhile purchase.I would love to see this book's sister, Digital Texturing & Painting, rise to the same level of insight and clarity.

5-0 out of 5 stars excellent tool !!
Very usefull and instructive book. It covers all aspects of digital light and the natural one, the author doesn't apply the vast information covered to an especific software, so you can apply all this rich information with the software that you actually use. This book is a must for every people that whant to go deep in to digital light and renderings. ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computer Graphics - Image Processing    4. Computer Simulation    5. Computer graphics    6. Computers    7. Computers - Other Applications    8. Light    9. Three-dimensional display systems    10. Computers / Computer Graphics / General    11. Image processing: graphics (static images)   


79. Photoshop Artistry: For Photographers Using Photoshop CS2 and Beyond (Voices That Matter)
by New Riders Press
Paperback (23 August, 2006)
list price: $55.00 -- our price: $34.65
(price subject to change: see help)
Isbn: 0321346998
Sales Rank: 11803
Average Customer Review: 5.0 out of 5 stars
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Reviews (3)

5-0 out of 5 stars Extensive, Complete, Erudite, wonderful
I first learned photoshop from an earlier edition of this book. Throughout its many editions it's remained among the very best. At a time when Photoshop is becoming more and more daunting to learn and keep-up-with, and when many of the books therefore present a more simplistic, or at least restrictive, approach to the subject, and where hype is beginning to dominate the field, it's a pleasure to find this solid, authorative treatise continuing to shine. It's not an easy read--one of these one page per thought books--but it's got an awful lot of great information in it.

5-0 out of 5 stars Requiem for the Best
This book, and its predecessors for each iteration of Photoshop, are amongst the finest of the many instructional manuals on the software.This is because the book is not only comprehensive, but provides highly effective tutorials.These tutorials start with an image on the accompanying CD and lead the reader to modify that image step by step to a final image.Because of my admiration, I was shocked to read in the introduction that this was to be the last in the series.We will have to find our way through future Photoshop versions through other means.
5-0 out of 5 stars Excellent in-depth but very clear and logical explainations
I have been using Photoshop since 1992, so I knew it fairly well before I bought this book, but my experience was mainly in graphical design. I am now focusing on photography. I have read a lot of confusing and conflicting advice on how to use Photoshop to get the most out of your photos and have an efficient "workflow", so I wanted a book to clear things up for me. I bought this based on several published recommendations. I have worked my way about 2/3rd through it and I have found it to be excellent in all respects. It's not a book for someone who wants a quick once-over, but if you want to really become an expert with Photoshop for photography, this book is great. It is detailed but interesting and very well written, with clear and detailed walk-throughs. It would make an excellent course text and contains guidance thereto. I love it. ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computer Graphics - Photoshop    4. Computers    5. Computers - Desktop Publishing    6. Desktop Publishing    7. Desktop Publishing - General    8. Digital Image Processing    9. Techniques - Digital    10. Computers / Computer Graphics / General    11. Photoshop   


80. Implementing SAP R/3 Sales and Distribution
by McGraw-Hill Osborne Media
Paperback (24 February, 2000)
list price: $59.99 -- our price: $37.79
(price subject to change: see help)
Isbn: 0072124040
Sales Rank: 16352
Average Customer Review: 4.0 out of 5 stars
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Reviews (11)

4-0 out of 5 stars Excellent Book
The Chapters are really good and easily understandable. Point to be highlighted here is that the author has explained examples with SAP GUI Screen Shots. 5-0 out of 5 stars Great SD book for experienced consultants, too
I've been an SD functional consultant since 1993 and have recently started working on a very small project as the only SD consultant. Even though I've configured most aspects of SD, I haven't done it all, nor have I done it alone. Since I'm an independent consultant, this book has helped me to get a grasp of all that I need to do and what questions I need to pose to the client. This is the best SD book that I've seen - a definite keeper in my library.

5-0 out of 5 stars First class guide to implementing SAP R/3 SD
This book is a First Class Guide in implementing the Sales and Distribution Module of SAP. This book is clear and concise. Covering topics from Organizational data to Pricing even LIS (Logistics Information System).Read more

Subjects:  1. Computer Books: Database    2. Computer programs    3. Computers    4. Computers - Other Applications    5. Database Management - General    6. Hardware - Personal Computers - Macintosh    7. Management    8. Marketing    9. Marketing - General    10. Physical distribution of goods    11. Sales management    12. Business information systems    13. Computer Software Packages    14. Computers / General    15. Distribution & warehousing management    16. Sales & marketing   


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