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$25.17
81. Perfect Digital Photography
$23.07
82. The DAM Book: Digital Asset Management
$39.99
83. Pro OGRE 3D Programming (Pro)
$19.77
84. Digital Art Studio: Techniques
$31.47
85. Programming Game AI by Example
$32.97
86. Practical Poser 6 (Graphics Series)
$26.39
87. The Game Maker's Apprentice: Game
$26.39
88. Stephen Johnson on Digital Photography
$32.99
89. Mastering Unreal Technology: The
$69.99
90. LabVIEW for Everyone: Graphical
$19.79
91. Digital Portrait Photography and
$23.07
92. Photoshop Elements 4 One-On-One
$26.37
93. Learning Web Design: A Beginner's
$32.99
94. Flash 8 ActionScript Bible
$23.10
95. Adobe Photoshop Elements 4.0 Classroom
$39.66
96. Mastering Autodesk Revit Building
$29.69
97. Adobe Creative Suite 2 Classroom
$100.20
98. Engineering Graphics with AutoCAD(R)
$29.69
99. Foundation ActionScript for Flash
$28.34
100. Real World Adobe Illustrator CS2

81. Perfect Digital Photography
by McGraw-Hill Osborne Media
Paperback (15 September, 2005)
list price: $39.95 -- our price: $25.17
(price subject to change: see help)
Isbn: 0072259213
Sales Rank: 3563
Average Customer Review: 4.5 out of 5 stars
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Reviews (18)

3-0 out of 5 stars Too much emphasis on photoshop. Light on photographic technique and equipment.
This book is OK. I was expecting a lot more emphasis on the artistic aspects of digital photography and more information on technique. I was also expecting a lot more information on equipment. More than half of the book is devoted to editing and managing photos using photoshop.
1-0 out of 5 stars Good content =Almost illegible picture caption & descriptions
While the content of the book is fine, I find the choice of typeface and color intensity of the picture captions and descriptions very very hard to read. The picture descriptions are in a very light grey color. Even close to a very good reading light, I had to strain to read the descriptions! I find it hard to understand the choice of light grey for text from a design and clarity standpoint. Showing the book to others confirmed my criticism. While I do use reading glasses, why was such a light grey color for picture captions and descriptions chosen?

5-0 out of 5 stars Excellent
This is the best book I have on digital photography.Glad I bought it. ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computer Graphics - Image Processing    4. Computers    5. Computers - Other Applications    6. Photography    7. Techniques - Digital    8. Computers / Computer Graphics / General    9. Image processing: graphics (static images)    10. Special kinds of photography   


82. The DAM Book: Digital Asset Management for Photographers (O'Reilly Digital Studio)
by O'Reilly Media
Paperback (22 November, 2005)
list price: $34.95 -- our price: $23.07
(price subject to change: see help)
Isbn: 0596100183
Sales Rank: 4930
Average Customer Review: 4.5 out of 5 stars
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Features

  • Illustrated

Reviews (48)

5-0 out of 5 stars DAM good book
Extremely usefull roadmap to navigating the new territory of digital workflow.If you are a professional photographer shooting digitally, this book is the essential guide toeverything you need to capitalize on digital's opportunity and avoid time consuming mistakes.I feel like an evangelist, as I've bought a handfull of copies for colleagues.

5-0 out of 5 stars Finally, a great guide to managing thousands of photos
One of the most difficult realities of managing thousands of digital photo images is how to label them in a consitent manner so that you can easily retrieve photos and keep track of photos that have been altered. Another important consideration is if you will be able to read the information as software and hardware changes occur. Peter Krogh makes logical suggestions and tells you why he chose to label an image in a particular manner. The DAM Book also has great suggestions on backing up photos. I have always struggled with labeling/numbering consistency, Peter Krogh makes it all very logical.

5-0 out of 5 stars Essential Resource for Photographers
Any photographer who is serious about their craft needs to take a good look at The DAM Book.This book was written by a true professional that knows their stuff and will assist you in getting your photos from the the boxes and boxes scattered no doubt throughout your house and into the digital repository that is a better place to store, access, and retrieve the precious prints that you work so hard on producing.
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Subjects:  1. Collections, Catalogs, Exhibitions    2. Computer Books: General    3. Computer Graphics - Photoshop    4. Computers    5. Computers - Desktop Publishing    6. Computers - General Information    7. Digital techniques    8. Image processing    9. Interactive & Multimedia    10. Photography    11. Reference    12. Techniques - Digital    13. Techniques - Equipment    14. Computers / Computer Graphics / General    15. Computers / Desktop Publishing    16. Computers / Interactive Media    17. Computing and Information Technology    18. Photography/Techniques - Digital    19. photoshop CS2, digital photography, adobe creative suite, adobe photoshop, photoshop, digital workflow, digital archiving, Adobe Bridge, DAM, digital asset management, media cards, filenaming, file handling, DNG, camera RAW, metadata, digital workspaces, batch processing, metaframer, Adobe version cue, master files, digital asset backups, storage migration   


83. Pro OGRE 3D Programming (Pro)
by Apress
Hardcover (25 September, 2006)
list price: $39.99 -- our price: $39.99
(price subject to change: see help)
Isbn: 1590597109
Sales Rank: 8506
Average Customer Review: 5.0 out of 5 stars
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Reviews (2)

5-0 out of 5 stars Great for Beginner and Intermediate Ogre users
This book guides you through getting Ogre set up on Windows and Linux as well giving you a very firm base of knowledge of the engine.This book is definately aimed at new users, but I have been using Ogre for over a year and still found this book to be helpful and enjoyable.The author does a great job of giving clear explainations and examples!Overall a wonder book!

5-0 out of 5 stars Great Book!
The book is very good. It is definitely aimed at a newcomer to Ogre, but it can be useful even for people who have been around Ogre for a while as they might be missing a few concepts or not be familiar with a few components that they might not have used before.
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Subjects:  1. Computer Animation    2. Computer Books: General    3. Computer Graphics - Game Programming    4. Computer Graphics - General    5. Computers    6. Computers - Other Applications   


84. Digital Art Studio: Techniques for Combining Inkjet Printing and Traditional Artist's Materials
by Watson-Guptill Publications
Paperback (June, 2004)
list price: $29.95 -- our price: $19.77
(price subject to change: see help)
Isbn: 0823013421
Sales Rank: 4116
Average Customer Review: 4.5 out of 5 stars
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Reviews (33)

5-0 out of 5 stars valuable
As a graphic designer, I spend most of my time on the computer and have sorely missed creating with my hands. This book is bringing me back to that in an exciting way. Contrary to some reviewers I am very glad the book doesn't indulge too much in Photoshop instruction (although it does give information aboutPhotoshop that is most relevant to the processes, like print specifications). That would be a waste of space because there are a gazillion Photoshop books out there, but these techniques are much more rare and need as much space as possible to teach them. The authors do a great job of this. Very clear, thoughtful and succint writing. No wasted words.
5-0 out of 5 stars DEFINITELY INNOVATIVE !!!!
If you are a serious printmaker this book is a must have.It shows you how to combine traditional printmaking with digital printing, printing on different substrates, has great pictures and much more. YOU DONT NEED AN EXPENSIVE PRINTER TO FOLLOW THIS BOOK.I have an EPSON 1280 INKJET ($399) and it works great.The ideas and possibilities are endless. I highly recommended this book !

5-0 out of 5 stars Technology and creativity
It's good to see someone use technology creatively. All too often "art" and "technology" are seen as mutually exclusive. These authors show that that is certainly not the case.
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Subjects:  1. Art    2. Art & Art Instruction    3. Assemblage Art    4. Digital & Video    5. Digital art    6. Ink-jet printing    7. Technique    8. Art techniques & materials    9. Image processing   


85. Programming Game AI by Example
by Wordware Publishing, Inc.
Paperback (November, 2004)
list price: $49.95 -- our price: $31.47
(price subject to change: see help)
Isbn: 1556220782
Sales Rank: 12008
Average Customer Review: 4.5 out of 5 stars
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Reviews (18)

3-0 out of 5 stars ...
As the author states in the introduction you need to read the book in a comfortable chair with a laptop+net connection, you cant read this without a keyboard with in arms reach.I expected the examples to be in pseudo code or at a less hard core level of C, if your programming is not top notch be carefull.

5-0 out of 5 stars great book
This book is class. Really great and the author is a gentleman. Also check out the online forums dedicate to this book at AI Junkie. There the author himself chips in with helpul advice for AI novices and stalwards alike. I have his other book too and it is also five stars.
5-0 out of 5 stars Very good book for Game AI
I'm an expirianced programmer and always wondered how things worked in a game. How the "enemy" knows how to move etc.
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Subjects:  1. Artificial Intelligence - General    2. Computer Books: General    3. Computer Graphics - General    4. Computer games    5. Computer graphics    6. Computer software    7. Computers    8. Computers - Games    9. Design    10. Programming    11. Programming - General    12. Video & Electronic - General    13. Artificial intelligence    14. Computer Programming    15. Computers / Computer Graphics / General   


86. Practical Poser 6 (Graphics Series)
by Charles River Media
Paperback (18 January, 2006)
list price: $49.95 -- our price: $32.97
(price subject to change: see help)
Isbn: 1584504439
Sales Rank: 5476
Average Customer Review: 5.0 out of 5 stars
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Reviews (12)

3-0 out of 5 stars Just a little bit disappointed
I bought this book about 5-6 months ago mostly because I needed some help with texturing, material, and making my own UV maps specifically for Poser 6. After I read all the reviews on this book I was convinced that this could be THE book that shows you how you can make your own maps. I mean what else can you teach in a book written for "intermediate to advanced users" anyway, right? Well, not really. The first couple of chapters are awesome. Although I knew a lot about those basic functions, I still learned couple of neat tricks from the book. However, chapters on Material, Textures, and UV maps are just short overview of these topics. She keeps referring you to the reference manual, which is...you know how it is...My suggestion is that don't buy this book if you're looking for a source on Materials and UV maps...There are other books out there such as Summer's Texturing: Concepts and Techniques that explain the subject in detail.
5-0 out of 5 stars Practical Poser 6 recomended
I've been the art business at a professional level for a long time .I am however new to 3D appplications and I have assembled quiet a library to educate myself in this area. Practical Poser 6 has made learning this wonderfull program a joy. It doesn't overcomplicate but in clear logical terms explains just exactly how to apply the many processes the program has available right down to where to find up to date plugins and also helps narrow the large array of content providers by listing many of them, what they do a nd how long they have been doing it. A must have for any poser 6 user.

5-0 out of 5 stars Throw the Poser manual to the trash!!!
I read the whole manual that comes with Poser 6. It is a mess!!!Practical Poser is the book that should come with Poser. It is so easy to read, although you have to read a lot but, at the end, it is worth all the time spent with it. It is a step by step, avoid all the mistakes, instructional guide. I recomend it. Two thumbs up!! ... Read more

Subjects:  1. Computer Animation    2. Computer Books: General    3. Computer Graphics - Design    4. Computer Graphics - Game Programming    5. Computer graphics    6. Computer programs    7. Computers    8. Computers - Other Applications    9. Human figure in art    10. Computer graphics software    11. Computers / Computer Graphics / General    12. Image processing: computer animation   


87. The Game Maker's Apprentice: Game Development for Beginners
by Apress
Paperback (28 June, 2006)
list price: $39.99 -- our price: $26.39
(price subject to change: see help)
Isbn: 1590596153
Sales Rank: 3048
Average Customer Review: 5.0 out of 5 stars
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Reviews (6)

5-0 out of 5 stars I Recommend The New Game Maker Book To Everyone In Even Slight Interest
"The Game Maker's Apprentice" was the greatest book I've ever read. Not Kidding. I read the entire book in 2 and 1/2 days. I even skipped dinner the first day. The Game Maker's Apprentice comes with a CD-rom including all of the resources and finished games mentioned in the book and games that show step-by-step how to program it. I recommend it to ANYONE who is interested in the Computer Gaming or Video Gaming field. Not only does the book teach you how to program 9 great games and show you how all of the steps of game creation can be fun, but it also has 3 chapters specifically based on extending your games with tips by professionals.

5-0 out of 5 stars Excellent resource for learning game oriented programming.
This book is an excellent resource for learning the fundamentals of game programming and the logic necessary to be successful at it. The book is well written, easy to follow and understand. The tutorials are fun and the games you create, while relatively simple, are quite enjoyable. The 3 or so chapters on game development are also sound and offer some excellent insight into making a good game. The Game Maker software included with the book, with it's built in programming language, is surprisingly powerful and intuitive. Additionally, Game Maker has a very strong on-line presence and has an extremely active forum for asking questions that aren't covered, or are beyond the scope of the book. (And it's all free too!!)
5-0 out of 5 stars Must have book for Game Maker 6.1 software
Easy to follow color book for beginners, you make a game in no timeand come with cd-rom with all the resources to built the games.
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Subjects:  1. Computer Books: General    2. Computer Graphics - Game Programming    3. Computer games    4. Computers    5. Computers - Languages / Programming    6. Design    7. Programming    8. Programming - General    9. Programming - Software Development    10. Computer Programming   


88. Stephen Johnson on Digital Photography
by O'Reilly Media
Paperback (01 August, 2006)
list price: $39.99 -- our price: $26.39
(price subject to change: see help)
Isbn: 059652370X
Sales Rank: 7892
Average Customer Review: 4.5 out of 5 stars
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  • Illustrated

Reviews (11)

3-0 out of 5 stars A great photographer paints with too broad a brush (I know, mixed metaphor)
Stephen is a great photographer.He is a pioneer.He has written a tome on digital photography, its history, its technology, its ethics, its art, its....its...too much!I agree with one of the other reviewers that it would make a great textbook, but like many textbooks, they bog down in their "universality."They cover too much.They are more suited for the classroom so as to spark discussion and research on a broad range of topics as does this book.There are better "how to" books on Photoshop.There are better books on artistic technique.There are better books on the ethics and legality of photography as well as books on photographic art form and the photojournalist genre.No, I'm not going to list all those "better" books here because this is a review of one book, and I don't want to start a debate over what's better.I read the book.It is very interesting and has some magnificent examples of Stephen's work and how he creates.But much of the book put me to sleep and caused me to say to myself, "this is all very interesting, but is it something I really need to know or care about to do fine art printing, or, be a better photojournalist, etc." Hedoes do a really good job explaining the intricacies of digital sensors and how they all work, if you're interested in that sort of thing as well as the history, advantages and disadvantages of the scanning back.Ho hum! I don't care about sitting on an iceberg making a 5 minute exposure, but I do appreciate the effort and the result. In addition, Stephen does wear his politics and ethics on his sleeve a bit.For example he goes into whether or not to edit out a Coke can in a landscape photograph. Of course, he wouldn't, but many would. Who cares. It's not important, what's important is the photograph. And including rude caricatures of the President, references to bogus Lee Harvey Oswald pictures and a nit-picky criticism of Dorothea Lange's Migrant Mother left me scratching my head as to why he would stoop to such political-social issues in a book about digital photography.See, there's the "textbook" angle I was talking about.Great for discussion in the classroom course, Digital Photography 101, History, Art, Ethics and Society. Snooz! Well, anyway, my point is you could write a whole book on photographic history, or art, or ethics, etc. if that is your interest. And if that is what you are interested in reading, you should buy each one of those books. I have several of them. So, should you buy the book if you are serious about photography? Probably. You probably already have 10 or 20, books or more if you are serious about photogrphy, and you probably only refer to 3 or 4 of them on a repeated basis.I'd look at the book in a store somewhere, first. Then if you like it, buy it at Amazon (How's that for a plug!), or if you're overcome with guilt, buy it at the store you're in (remember, I'd edit out the Coke can).Stephen is a 5-star photographer and a pioneer in the field.His book gets 3 stars. His photgraphs get 5 stars.

4-0 out of 5 stars Present at the Creation
Here's a book to which I would have liked to give the highest rating.Steven Johnson was one of the earliest practitioners of digital photography and has continued in an active role in innovation.Like King Alfonso X of Spain and Dean Acheson, if he did not make the world, he was at least present at the creation.
5-0 out of 5 stars stunning
This is, quite simply, a gorgeous book. Filled with amazing photos by Stephen Johnson, it provides a wealth of information for photographers of any ability.
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Subjects:  1. Collections, Catalogs, Exhibitions    2. Computer Graphics - Design    3. Computer Graphics - Image Processing    4. Computers - Other Applications    5. Digital cameras    6. Digital techniques    7. Image processing    8. Photo Techniques    9. Photography    10. Techniques - Darkroom    11. Techniques - Digital    12. Computer graphics software    13. Computers / Computer Graphics / Design    14. Computers/Computer Graphics - Image Processing    15. Photographic equipment & techniques    16. Photography / Techniques / Digital    17. Stephen Johnson, digital photography, digital imaging, digital cameras, panoramics, dynamic range, depth of field, scanning, Adobe Photoshop, photoshop, histogram, denistometer, layers, levels, curves, color management, adjustment layers, image sharpening, Adobe Camera RAW, RAW files, hue and saturation, photo restoration, duotones, color spaces, printing, pre-press, black-and-white photography, archiving, DAM, digital asset management, Photoshop paradox, photographics composition, art photography, photography ethics, photojournalism ethics, The Great Central Valley project, teaching photography, photography and activism, photography and environmentalism, photography and conservation   


89. Mastering Unreal Technology: The Art of Level Design
Paperback (02 December, 2004)
list price: $49.99 -- our price: $32.99
(price subject to change: see help)
Isbn: 0672326922
Sales Rank: 10949
Average Customer Review: 4.0 out of 5 stars
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Reviews (17)

2-0 out of 5 stars Unique is not best, but best in it's class
This is not the best hands-on, how-to book about designing your ownUnreal Tournament mod but it is the only book available. Thus, like the first Gutenberg printing press, it's the best in it's class! In the tutorials the authors assume that you already know as much about the Unreal Editor as they do. If you do not know the in's and out's and idiotsyncrasies of the Unreal Editor(which is why I bought the book in the first place) you will learn new definitions of patience during the first 23 chapters. In the end you will thank the authors for their altruism and capatalistic guile without which this knowledge would not be publicly available. Thank G-d and the great Satan for freedom of information! Thank America for the freedom to say this!

5-0 out of 5 stars Great Book!
I was brand new to all aspects of game design, and I had no idea where to start.So I opened up the book preview in the Unreal Tournament folder and saw this book.I went up to borders and bought it a week later.I've had this book for almost 3 weeks now, and Holy Crap!From the start, it explains the history of the Unreal engine and gives you a close up look of all the tools used.It has in-depth tutorials that make designing your first map a breeze.The CD contained in the book also has the May 5 Personal Learning Edition on it.In fact, the CD is my only complaint.This book expects you to use the CD for every texture and static mesh used.Overall, the book is a must buy for any begginner.

5-0 out of 5 stars Unreal Mapping.
This book is the best and only one book published in Unreal technology nobody beat this tutorial book for mapping in Unreal tournament 2004 I recommend this thick book to anyone wanting to master the Unreal editor.
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Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computers - Languages / Programming    4. Games    5. Games/Puzzles    6. Microcomputer Graphics    7. Programming - General    8. Programming - Software Development    9. Video & Electronic - General    10. Computers / Computer Graphics / Game Programming    11. General Theory of Computing   


90. LabVIEW for Everyone: Graphical Programming Made Easy and Fun (3rd Edition)
by Prentice Hall PTR
Hardcover (27 July, 2006)
list price: $69.99 -- our price: $69.99
(price subject to change: see help)
Isbn: 0131856723
Sales Rank: 41726
Average Customer Review: 4.0 out of 5 stars
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Reviews (6)

4-0 out of 5 stars an easy modular approach
[A review of the 3rd EDITION 2006.]
5-0 out of 5 stars For everyone who uses LabVIEW
I've programmed in C, BASIC, and assembly in the past but I will never go back. I learned LV years ago with the first edition of this book and I love this software! One of my better decisions since now I make a living exclusively integrating hardware and writing code in LV. I plan on getting certifications after going through this edition. The style is engaging, light and straightforward. Even if you attend National Instruments formal training classes this book is a 'must have'. I always have it within reach at my desk.

4-0 out of 5 stars An Excellent Book for Beginners to Moderate Skill
I have used Labview programming for 4-5 years in my work and I am self taught using books similar to this - plus I bought this book.
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Subjects:  1. Computer simulation    2. Engineering - Electrical & Electronic    3. General    4. LabVIEW    5. Science/Mathematics    6. Scientific apparatus and instruments    7. Technology    8. Technology & Industrial Arts    9. Computer graphics software    10. Technology / Engineering / Electrical   


91. Digital Portrait Photography and Lighting: Take Memorable Shots Every Time
by Wiley
Paperback (31 July, 2006)
list price: $29.99 -- our price: $19.79
(price subject to change: see help)
Isbn: 0471781282
Sales Rank: 1853
Average Customer Review: 5.0 out of 5 stars
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Reviews (5)

5-0 out of 5 stars Best book on portraits I've seen
I've read eight different books on portrait photography and this is by far the best one.I highly recommend it for anyone from the beginner who just wants better snapshots of their kids or family to the serious amateur who wants to learn how to take pro-looking, posed portraits.The book also covers lots of useful stuff on lighting in addition to posing.What I like about this book is you can get useful and practical stuff out of it no matter how much time you have.If you spend 10 minutes paging through chapter 5 on posing, you will immediately improve your portrait composition.If you spend more time understanding different lighting options (natural and flash), you'll improve even more.
5-0 out of 5 stars Another book for my must have collection
This is one of the most well written and comprehensive books on portraiture that I have read in a long time.Very though and engaging- this book covers a lot of ground but does in such a way that the reader never becomes bored.This is a book about portrait photography, and the 1st half of it really applies to both film and digital.The last part is more photoshop-centric but also awesome.

5-0 out of 5 stars My new photography bible.
I first purchased this book to show support for another Flickr member.I figured it would be a nice book about portrait photography with some nice photographs.I was pleasantly surprised when my book arrived and I realized it was a very comprehensive book on the subject of portrait photography!
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Subjects:  1. Digital techniques    2. Lighting    3. Photo Techniques    4. Photographic Equipment    5. Photography    6. Portrait photography    7. Subjects & Themes - Portraits    8. Techniques - Digital    9. Techniques - Lighting    10. Computer graphics software    11. Photographs: portraits    12. Photography / Equipment    13. Special kinds of photography   


92. Photoshop Elements 4 One-On-One
by O'Reilly Media
Paperback (29 November, 2005)
list price: $34.95 -- our price: $23.07
(price subject to change: see help)
Isbn: 0596100981
Sales Rank: 8459
Average Customer Review: 5.0 out of 5 stars
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Reviews (19)

4-0 out of 5 stars Good program, difficult to learn
The product is a very good one but difficult to learn, I have spent much time in self help.The documentation is difficult to use and to follow.I had to separately purchase an instruction book.Particularly confusing is how it organizes the photo and the methods to categorize, tabing, collections, etc.After getting the hang of it, editing photos is really fun, and the results are great. Printing and emailing is rather simple.Good program, Thumbs Up.
5-0 out of 5 stars This is a must read.
I struggled with Photoshop Elements 4 until I found Deke McClelland's Photoshop Elements 4 one-on-one.His training methods are well designed and will lead you to an understanding of the power of Photoshop Elements 4 I never imagined.The video is better than first class and the book is written in a very clear way that leads the student on a guided descovery of Elements 4.I asked my local camera store for help and they promised something in the future.When I cruised through Amazon.com and read other reviews of this book I simply took a chance and bought it.Wow, what a wonderful surprise.Deke won't let you down.Paul

5-0 out of 5 stars Must Have !!!
Photshop is an asset to anyone with a computer.This book, which is quite easy to follow, is a much needed addition to the bookshelf.
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Subjects:  1. Adobe Photoshop elements    2. Adobe Photoshop elements (Computer software)    3. Computer Books: General    4. Computer Graphics - Design    5. Computer Graphics - Game Programming    6. Computer Graphics - Photoshop    7. Computers    8. Computers - Desktop Publishing    9. Computers - Other Applications    10. Digital techniques    11. Photography    12. Computer graphics    13. Computer programs    14. Computers / Computer Graphics / Design    15. Computers / Computer Graphics / General    16. Computers / Desktop Publishing    17. Image processing    18. Photoshop    19. adobe elements, elements, deke, photography, digital photography, image editing, total training, elements 4.0   


93. Learning Web Design: A Beginner's Guide to HTML, Graphics, and Beyond
by O'Reilly Media
Paperback (25 June, 2003)
list price: $39.95 -- our price: $26.37
(price subject to change: see help)
Isbn: 0596004842
Sales Rank: 4964
Average Customer Review: 4.5 out of 5 stars
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  • Illustrated

Reviews (31)

4-0 out of 5 stars A good introduction
Although I have not plowed through this entire book yet, it is shaping up as one of the books I've been looking for to tie up all the different threads that now make up the task of creating a good website.I may never actually create my business website all on my own, but at least I will have familiarity with the various tools that are currently being used so I can intelligently discuss and understand what the professionals are recommending.One of the toughest parts of learning any new technology these days is the constant improvement and changes going on.It's impossible to guess what may become standard and what may be obsolete by the time I finish the book.Books like this at least give an average person like me a fighting chance to keep as current as possible without continuous formal education.

4-0 out of 5 stars Pleasantly surprised
I am a design student, and have not yet learned web design, or how to build a website.
3-0 out of 5 stars Great Introduction Book
LEARNING WEB DESIGN is an excellent start to an understanding of how html works and what building websites is all about.Without getting too much into the specifics, and stopping before diving into more complicated items such as forms, and book builds a get over-all picture.If you're looking to become a professional, self-taught web designer, you probably want another guide. But if you are simply trying to build a personal web page and get started on a road to web design as a hobby, then this book is great.
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Subjects:  1. Computer - Internet    2. Computer Books: Web Publishing    3. Computers    4. Design    5. Handbooks, manuals, etc    6. Internet - Web Site Design    7. Web sites    8. Authoring programs    9. Computer / Internet    10. Computer graphics    11. Computers / Internet / Web Site Design    12. HTML    13. HTML (Document markup language)    14. Publishing on the Internet    15. World Wide Web (WWW)   


94. Flash 8 ActionScript Bible
by Wiley
Paperback (24 January, 2006)
list price: $49.99 -- our price: $32.99
(price subject to change: see help)
Isbn: 047177197X
Sales Rank: 7441
Average Customer Review: 4.0 out of 5 stars
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Reviews (9)

4-0 out of 5 stars An incredible reference, but NOT for beginners.
If you have the basics of actionscript down, this book is great.I use it at least once a week for quick reference and code examples.They leave enough margin on the sides of the pages to include your own notes, and the INDEX is awesome.
3-0 out of 5 stars +-
The Book:
4-0 out of 5 stars Godd breadth of Actions Script Knowledge
I found all the answers I was looking for, plus lots of resources.... ... Read more

Subjects:  1. ActionScript (Computer program language)    2. Computer Books: General    3. Computer Graphics - Flash    4. Computer Graphics - General    5. Computer animation    6. Computers    7. Computers - Desktop Publishing    8. Design    9. Internet - Web Site Design    10. Web sites    11. Computers / Internet / Web Site Design    12. Image processing: computer animation   


95. Adobe Photoshop Elements 4.0 Classroom in a Book
by Adobe Press
Paperback (22 November, 2005)
list price: $35.00 -- our price: $23.10
(price subject to change: see help)
Isbn: 0321384822
Sales Rank: 9283
Average Customer Review: 3.5 out of 5 stars
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Reviews (10)

4-0 out of 5 stars Loved this book
I absolutely loved this book.I have tried many of the self-teach books out there for other products and I have not found one that is as well written and easy to follow as this one.Before I purchased Photo Shop Elements 4.0, I knew nothing....zip.....nada about the program and how it worked.I was so impressed with what you can do with this software and the instructional training manual was excellent.I would highly recommend it for anyone who is new to this product or for anyone who wants to take their photo editing to the next level.It's pretty amazing.

4-0 out of 5 stars A Good Way to Get Familiar with Elements 4.0
I am still using this manual. So far, I do like it. What I like best are the detailed instructions on the Organizer segment of the program. I find that I am much more adept at keeping track of the pictures I take. I would never have done as well on my own by just "exploring" the program by trial and error. The Classroom book excels here.
5-0 out of 5 stars Great book, platform shouldn't bring down rating
I thought this book was well written and served me well when learning this incredible program. I can't see how people can rate this book with a one-star because the software isn't on the platform that they use...what has that got to do with learning the software using this book? ... Read more

Subjects:  1. Computer Books: General    2. Computer Graphics - General    3. Computer Graphics - Photoshop    4. Computers    5. Computers - Desktop Publishing    6. Computers - Other Applications    7. Computers / Computer Graphics / General    8. Photoshop   


96. Mastering Autodesk Revit Building (Autodesk Revit)
by Autodesk Press
Paperback (27 March, 2006)
list price: $62.95 -- our price: $39.66
(price subject to change: see help)
Isbn: 1418020532
Sales Rank: 5855
Average Customer Review: 4.5 out of 5 stars
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Reviews (6)

3-0 out of 5 stars A verbose tome that scratches the surface
Compared to the online help, this book reviews favorably. But Revit is a deep program, and to really use Revit efficiently and fully takes more than an "intermediate" book will offer, which the Aubin text admits to being. I say the text is verbose because, for instance, it always refers to Revit as "AutoDesk Revit Building", which gets very tiring. The book introduces Revit by designing two projects, which is nice, but a lot of the useful information is hidden in little sidebar tips, which makes using the book as a reference (for instance, as a command reference) difficult.

5-0 out of 5 stars Mastering Autodesk Revit Building
I purchased this book because of the favorable reviews I read from this site. I wasn't dissapointed...this book delivered. I just recently got hired by a major architectural firm that uses Autodesk Revit Building. My background is Autocad ADT 2006 and have no idea at all what Revit is all about. Two weeks prior to my start with this new firm, I bought this book and diligently went through all of Mr. Aubin's tutorials every night. Now, two weeks into this new company, I am even, if not more advanced, with all their employees (they took the transition to Revit ten months ago)! On a few occasions, I had some questions pertaining to the book and Mr. Aubin had graciously replied promptly to these inquiries by email. If you're not yet using Revit, then you're missing a lot. This is the future of CAD. And if you decide to switch, this book is a must! Thanks for a great book Paul!

5-0 out of 5 stars Must Buy it
If you need to learn or support those who are learning Revit Building, you can not afford to miss this book. Paul has a way with his writing that lets you get right to what you want to do. Whether you want to learn the basics or dive deep into advanced material Paul has it all. I've read other authors of autodesk products and felt shortchanged compared to Paul's indepth and easy to read methods. Do yourself a favor, buy this book and you will see that it will pay for itself many times over. ... Read more

Subjects:  1. Architectural Drawing    2. Architectural design    3. CAD-CAM - General    4. Cad/Cam    5. Computer Books: General    6. Computer-aided design    7. Computers    8. Computers - General Information    9. Data processing    10. Design & Drafting    11. Engineering - General    12. Architectural structure & design    13. Computer graphics software    14. Technology / Engineering / General   


97. Adobe Creative Suite 2 Classroom in a Book
by Adobe Press
Paperback (12 July, 2005)
list price: $44.99 -- our price: $29.69
(price subject to change: see help)
Isbn: 0321349822
Sales Rank: 16194
Average Customer Review: 2.5 out of 5 stars
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Reviews (4)

2-0 out of 5 stars For Experienced Users Only
As a new user of this or ANY such program, I find that this book does not cover the basics.It was used in courses that I took to learn desktop publishing because of job requirements.It's pretty much monkey see, monkey do if you have no experience with this program.You don't learn the reasons why you're following the steps or how to decide which procedures apply when you're working on your own vice working with the lessons provided.I'm looking for a book that gives you a foundation for thinking things through, and this is definitely not it.

4-0 out of 5 stars Interesting practice for Adobe Creative Suite 2
Adobe Creative Suite 2 Class Room in a Book is part of the official training series for Adobe products. This book provides various training projects that cover different fields of the graphic design.
3-0 out of 5 stars I Am A Bit Disappointed
Since I have purchased other Adobe Classrooms in a Book, I mistakenly believed that this book would contain a complete "Classroom in a Book" section for each application in Adobe CS2.I was wrong.In fact, the entire book is approximately the same size as the Classroom in a Book that was published for Pagemaker 7 alone.Let me restate that:CS2 contains several MAJOR applications, yet the Classroom in a Book for the entire suite is as thin as one published earlier for a single Adobe application!
Read more

Subjects:  1. Computer Books: Desktop Publish    2. Computer Books: General    3. Computer Graphics - General    4. Computers    5. Computers - Other Applications    6. Desktop Publishing    7. Desktop Publishing - General    8. Interactive & Multimedia    9. Internet - Web Site Design    10. Computer graphics software    11. Computers / Computer Graphics / Image Processing   


98. Engineering Graphics with AutoCAD(R) 2006
by Prentice Hall
Hardcover (01 July, 2005)
list price: $100.20 -- our price: $100.20
(price subject to change: see help)
Isbn: 0131713914
Sales Rank: 134894
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Subjects:  1. AutoCAD    2. CAD-CAM - General    3. Computer Books: General    4. Computers    5. Computers - General Information    6. Drafting & Mechanical Drawing    7. Engineering graphics    8. Computer aided design (CAD)    9. Computers / CAD-CAM / General   


99. Foundation ActionScript for Flash 8 (Foundation)
by friends of ED
Paperback (10 April, 2006)
list price: $44.99 -- our price: $29.69
(price subject to change: see help)
Isbn: 1590596188
Sales Rank: 2818
Average Customer Review: 5.0 out of 5 stars
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Reviews (2)

5-0 out of 5 stars More than an Actionscript introduction!
Although this book is ostensibly a "beginner" book on Flash Actionscript (no previous programming experience necessary), I got more out of this book than you can imagine, and I'm not done with it yet. I've already got a few favorite pages that I come back to again and again.
5-0 out of 5 stars great user forums, excellent book
I spent $525 on an ActionScript class at SFSU, and I learned next to nothing. On top of that the teacher didn't like you sending him emails and asked you to save your questions for class. Fortunately for me this book has been all I really needed. I basically wasted the class tuition because this book covers ten times as much as the class did and David Powers, one of the authors of the book responds to my questions generally within 24 hours on the Friend's of Ed User Forum. Because of the forum I would say this book is invaluable. The book alone is good, but actually having one one the authors answering your questions has me give this book my highest recommendation. ... Read more

Subjects:  1. ActionScript (Computer program language)    2. Computer Books: Web Programming    3. Computer Graphics - Flash    4. Computer animation    5. Computers    6. Computers - Desktop Publishing    7. Design    8. Internet - Web Site Design    9. Internet - World Wide Web    10. Programming - Object Oriented Programming    11. Web sites    12. Image processing    13. Multimedia   


100. Real World Adobe Illustrator CS2 (Real World)
by Peachpit Press
Paperback (10 November, 2005)
list price: $44.99 -- our price: $28.34
(price subject to change: see help)
Isbn: 0321337026
Sales Rank: 51722
Average Customer Review: 5.0 out of 5 stars
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Reviews (4)

4-0 out of 5 stars Really truly teaches you to use Illustrator
I loved this book from the moment I saw it.It is visually very pleasing to look at, and when you're reading a book that's over 500 pages, how it looks really matters.The page layout is very clean, and the readability of this book is very high.One of the sections I appreciated was a breakdown by genre of use, such as "graphic designer," "package design," or "fashion and apparel design," that directs you to the chapters that would be most helpful to you.This book is good because he teaches you to actually use Illustrator in a functional manner rather than detailing every item of every possible submenu.Additionaly, you learn the conceptual why and then the how-to.There are "Featured Match-Ups" that clarify the differences and similarities between two similar tools, and for more complex features, such as 3D Revolve, there are excersizes to better demonstrate the tools.Overall, this is a really good tool to get you started in Illustrator, and has enough explanations that the intermediate user can benefit from reading it too. And finally, there is an appendix on converting from FreeHand to Illustrator, which, though not one of my needs, is faily good sized for those that are looking for help in that area. This book is a very complete overview of the whole Illustrator CS2 package and will have you actually accomplishing what you want to in the program.

5-0 out of 5 stars This is a MUST HAVE reference on Illustrator CS2
When those of us who are experts in Illustrator run into a problem, Mordy Golding is often the person we go to for help. Now you too can turn to Mordy for help by keeping the Real Wolrd Adobe Illustrator CS2 book next to your computer.
5-0 out of 5 stars Best graphics computer manual format I've encountered yet!
I just took Mordy's class at ADIM9 and got his book. I have to say it's the best book for my needs I've seen, and I am a very experienced consumer of graphics tech manuals. I'm only about 1/3 through it, but my skipping ahead makes me believe the rest of the book has the same format: if you need a step-by-step project based book, this may not be the book for you. But, if, however, you want a very complete, advanced overview that builds knowledge upon knowlege from-the-ground-up of how this works for the professional, this is the book for you. I've been using Illustrator professionally for about four years and I was getting by but not always knowing the quickest way to do things. This book will save me SO MUCH TIME! Thank you Mordy and PeachPit Press! ... Read more

Subjects:  1. Adobe Illustrator (Computer file)    2. Adobe Illustrator (Computer software)    3. Computer Books: General    4. Computer Graphics - Game Programming    5. Computer Graphics - Illustrator    6. Computer graphics    7. Computers    8. Computers - Other Applications    9. Desktop Publishing    10. Desktop Publishing - General    11. Microcomputer Graphics    12. Computer graphics software    13. Computers / Computer Graphics / Design   


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